1. the game is a little generous with charged melee range, especially when both of you are moving. you can blame latency bias for that, the same way it's biased in favor of last hits over denies.
2. your friend moved in after the hit connected. the melee action is resolved at that point and...
same problem on Mullvad. I am able to join games, but every single-player map, like the bot matches, sandboxes and the lobby will get stuck in a loading loop until I disable my VPN.
I already excluded every Deadlock and Steam .exe that I could find from the VPN tunnel. Excluding them from split...
If I press the ultimate key after/while Calico dies or gets CC, it will trigger the ultimate model and it will stick to Calico until she ults successfully. This persists through deaths.
what's the time interval and what was your contribution in each game? rank is also based on the match quality. if a fed drifter carries you for 20 games, your rank won't rise that much
at least 40K soul diff at the end of each game.
43135298
43133403
43112175
43060430
43057915
43046968
there is a clear discrepancy in player skill levels. i noticed that every team tends to have 2-3 players who are lower skill, and the match is decided by whether the high skill ones can carry...
it's a team game. you're supposed to work together
if your team mate is doing nothing but leech souls from you then he's probably going to lose more often than you are