Currently Calico can spawn quite a large number of turrets using the right build. Which makes this almost an insta delete option for any enemy hero. What I'd reccomend is limit calico to a max of ~3 turrets to reduce this problem.
Match ID: 24991134
Team comp was all late game heroes on one team, early game on the other. Additionally Team was curb stomped within 20 minutes (Unable to even kill on enemy guardian)