Recent content by unhuntdps

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    Blood Pact (Tier III Vitality Item Concept)

    Midgame item that allows for some serious comeback potential out of tough fights if used properly, but punishes player severely for too aggressive and careless plays. | Item: Blood Pact | Cost: 3000 Souls | Category: Vitality | Type: Active | Stats: +125 Bonus Health +15% Weapon Damage...
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    Concussion (Tier IV Weapon item concept)

    So uh, I got an idea for a lategame-ish item that rewards precise reactive tracking(i.e. hitting multiple headshots in quick succession). This item can be very useful for punishing poorly positioned ulting enemies, or for pursuing fleeting enemies that have no movement-based abilities or items...
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