That subtle shadow crown is *chefs kiss* a great touch.
I really like the idea of his gun being a small explosive, I could see a skilled player being able to shoot and hit people hiding just around a corner.
Saw this one on reddit and had to come vote it up! Great job! Very evocative character design: his shape and aesthetic tells you exactly how he's going to play. His abilities are unique and well integrated into his character design.
Thinking of what type of hero roles are missing from the current roster, I saw the potential for there to be a hero built around manipulating the map and it's structures. This idea is very loosely based around this iconic photo of Mies van der Rohe, 1930s-40s early modernist architecture...
I’m experiencing this too, making the game almost unplayable.
I can’t confirm, but I feel that it’s worst/possibly only happens in games with Victor on one of the two teams.
The vibe of the game immediately made me think of Lovecraftian horror. 1920s-ish technology with some kind of supernatural power. It immediately made me think of a board game I had played called Arkham Horror, set in the Cthulhu mythos. There was a playable character in named "Ashcan" Pete, a...
Ooooh! This is similar to an idea I had. What about a baseball player automaton?
He could have a melee ability that had a big knockback (home run). Definitely feels like it wants to be a Scout from TF2, very fast movement speed, annoying, but not a lot of damage.
This is a good start! He needs a more unique gun than a tommy gun though, but I don't have any ideas. I too had an idea about a 1920s reporter reporting on the battles in the streets with a spirit infused pen, but I like this idea more with the typewriter!
A spirit infused typewriter that types...