I had this issue in another game, since Samsung Magician uses CTRL+W for some sort of shortcut, if you try to crouch walk forward in some games, nothing will happen. What's odd is that I haven't had this issue until one of the recent updates, in the meantime I'm just turning it off when I boot...
At its core, this item would be like reactive barrier, but for disarms. It would be a tier 2 item with a passive that automatically unjams your weapon and makes you immune to disarms for 5 seconds with a 25 second cooldown.
I'm not too sure what it should give the player in regards to stat...
I haven't messed around with the demo viewer much, how do you get the same exact perspective as if you're playing the game instead of the default 3rd person spectator camera?
Definitely has to have that stereotypical wizard outfit with the stars on the hat. If his melee animation is him holding a staff over his head and whacking someone over the top their head it'd be golden.
Do you just record all of your matches or are you able to get this third person perspective in the demo viewer? Had a good match to pull some clips from to try and make a fragmovie.
Now this might not be a bug, but something that was missed when programming Yamato's abilities. Now I don't work on this game so I have no clue what's intended or what's not intended, so I could be wrong here.
In the training room, with every ability at level 1, no items, etc. Her power slash...