Recent content by ToroidalFox

  1. ToroidalFox

    Air Dash Stops You From Shooting, Except When It Doesn't.

    It's not like cooldown is dependent on fire rate. The behavior is consistent. It's more like it feels bad for low fire rate heros. The same problem when you mix heavy melee during alt-fires of heros like Viscous, Shiv, Yamato.
  2. ToroidalFox

    Siphon Bullets not proccing with Ricochet

    Toxic, Inhib, Slowing, etc do not have cooldown while Siphon do. While description can be more unambiguous, the cooldown symbol should tell you why it doesn't proc. I wonder if you think something like Stalker, Headhunter, Mystic Shot are having the exact same ambiguity that you are describing.
  3. ToroidalFox

    Siphon Bullets not proccing with Ricochet

    The game informs you about it by having a regular cooldown rather than per target cooldown.
  4. ToroidalFox

    26.03.20 deadlock Split Shot bug??

    This one is funny. The Split Shot doesn't hit the same target twice. Thus, as long as one of 5 pellets hit a thing, that thing will be ignored by any other pellets. This seems to apply to everything when it shouldn't. The hero very close to the shooter eats just one of the pellets and 4 others...
  5. ToroidalFox

    Air Dash Stops You From Shooting, Except When It Doesn't.

    Text and video are complementary. Air dash normally stops you from shooting. But when you air dash at the exact tick/frame when your character shoots, it doesn't stop you from shooting. Bug report by Playeroth about Graves shows you that when you normally get stopped from shooting, Graves will...
  6. ToroidalFox

    [GRAVES] instant-air-dash movement lets graves not consume ammo and still fire (graves specific)

    Oof. I looked into this bug and found a deeper rabbit hole. Going to make separate bug report about it.
  7. ToroidalFox

    Sinclair Can Keep Vindicta's Assasinate

    If Sinclair copies Vindicta's Assassinate and shoots it as the copy expires but make sure to not use all charges, they can keep Assassinate to use it for the rest of the match. Using all the charges at any point will revert it back to Audience Participation. Especially useful if you wish to play...
  8. ToroidalFox

    Dynamo's Quantum Entanglement does not function as intended under Green and Yellow bridge arches.

    This reminds me of what happened during HL:A's development about player teleportation lol. They can probably do similar things to solve this problem. Any ceiling will cause this problem. Also, Mina and Dynamo seems to have the same detection. Examples:
  9. ToroidalFox

    In Some Cases, You Can't Reload While Ammo < Max Ammo

    Also, Active Reload reduces ammo when you reach ammo > max ammo by selling items or when Gun buff times out.
  10. ToroidalFox

    In Some Cases, You Can't Reload While Ammo < Max Ammo

    In this case, I can't reload until ammo goes less than or equal to 32. Using Vampiric Burst, my ammo goes up to 58, ammo value becomes yellow indicating that I have more ammo than max ammo. During above state, if you find a way to increase max ammo, you still can't reload until ammo becomes...
  11. ToroidalFox

    Is Active Reload working as intended right now?

    Probably intentional to allow reload to get item effects. Thing is, over-loaded by something like Vampiric Burst still prevents reload from happening. They probably should allow reload only when the item is ready (not on cooldown).
  12. ToroidalFox

    Paradox Swap into Wall isn't working. (Alt Cast addition Bugged the interaction)

    my test on local with net_fakelag and net_fakejitter doesn't seem to indicate that it is latency issue.
  13. ToroidalFox

    Corner boosting prevented

    What community (and Valve) calls corner boost is just wall jump, but normal vector of the wall have vertical component (usually done by touching a top corner, hence corner boost), trading horizontal speed for vertical wall jump height. But yeah, I guess accidental ability cancel prevention...
  14. ToroidalFox

    Paradox Swap into Wall isn't working. (Alt Cast addition Bugged the interaction)

    I have no clue what is the problem with others. I also have no problem with the video and there is no weirdness found when inspected using devtools(F12).
  15. ToroidalFox

    Geometry of Shrine Platform Makes Veils Exploitable

    I already "crossed" this veil to see through.
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