Recent content by tookie0610

  1. T

    Doorway breaks over long distances

    When casting Doorway over a range longer than the rendering distance, neutrals and objectives will not show up unless walking through the door. Shooting through the door in this situtation also breaks the falloff calculation. Tested with imbued mystic expansion
  2. T

    Lucky shot is not amplified by several % amplified damage sources

    Only the attack is amplified, not the lucky shot portion Affects Geist, Pocket, Sinclair, and Drifter
  3. T

    Kinetic Dash counts as Base Ammo and multiplies with Max Ammo %

    Extra ammo per reload is still 8. E.g.: Mirage with Titanic Mag: 31/31 Ammo After dash-jump: 39/46 After Quicksilver Reload: 46/46 After Kinetic Dash expires: 46/31 (if no ammo was used after Quicksilver Reload) Not sure if this was intended
  4. T

    Talon's Mercurial Magnum does not count weapon damage from spirit power

    Talon's Mercurial Magnum does not count weapon damage from spirit power but regular weapon damage increase does count spirit-scaling base damage increase (i.e. it is multiplicative)
  5. T

    Capacitor + Siphon Bullets Interaction

    After using Capacitor on Siphon Bullets owner, the next Siphon Bullets shot on a target with health already stolen instantly heals for the full health stolen amount.
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