I also have this issue, but I did end up finding a workaround. You have to wait until the shaders compile before clicking rejoin, it takes about 10 seconds.
My typical FPS is in the 100-150 range. Every time I play deadlock, the first match is completely fine. About 15-35 minutes through the second game, the FPS drops suddenly to 10-20. Input lag also increases. I am forced to restart my client mid match to fix the issue and disrupt the game. By...