Not the only wrong voiceline. For vyper,
sounds/vo/announcer/male_patron/patron_male_ally_viper_start_01.vsnd_c
"We must make sinclair suffer" instead of intended vyper match-start VO
sounds/vo/announcer/male_patron/patron_male_ally_magician_start_01.vsnd_c
Makes the male patron say "Paradox needs to die" instead of the intended male patron to magician match-start VO
Can be reproduced ingame easily through console command "play...
Same thing happens now with mo and krill ults. Before, ulting as krill stopped you dead in your tracks, but now krill maintains momentum just like cage.
It happened at match start though, you see everyone still on their first zipline ride.
Before a match, while loading, you all wait opposite the enemy team in one of a few random places on the map. This used to be a seperate zone, but they now place you inside the beautiful map. Because you were...
Weapon damage does add time, it just drains faster than dealing weapon damage restores it, so it doesnt increase the bar. Only melees add more time than they take to perform, but weapon damage will still cause blasted to last longer. Otherwise it would be way too easy to hold an infinite...
Weapon damage does extend it, but it increases about as fast as it drains while firing, sort of "pausing" the drain of the duration. It still extends duration, it just doesnt increase it by more than the time it takes like melee's do.
Could this be an artifact of hero-specific rank influence?
Say you had the high priority character with two up arrows, signaling you overperform in your rank with that character, and then your friend underperforms with that same character on their rank.
It could then be that while the...
Okay its now consistently moved from the 30 minute mark to the 25 minute mark, so some update between May 15th and may 19th made it occur 5 minutes earlier. Another match, MatchID 36118744