Recent content by thenetherwolfman

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    Hero Concept: Carmine

    Care to elaborate? I do try to adapt my ideas to be somewhat balanced/useful so I enjoy constructive feedback.
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    Hero Concept: Carmine

    Debuff remover already does that. She's more designed to bully lash and seven who are spirit dependent.
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    Hero Concept: Carmine

    * = Scales with Spirit ^= Scales with Bullet Carmine: "Sows debilitating mental discord” "A powerful medium and psychic who strikes her opponents from within, attacking their minds and hindering their abilities. With a skillful hand she renders even her most dangerous adversaries powerless in...
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    Item: Blood Contract

    Type: Vitality Components: Reactive Barrier Cost: 6000 (+1250) +350 Spirit Shield +20% Ammo +2 Regen +12% Debuff Resist Passive: [75dps] [45% Healing Diverted] Any spirit damage that exceeds 200 in a single hit will convert the overflow into delayed damage over time (after taking spirit...
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    Hero Concept: Mulligan

    * = Scales with Spirit ^= Scales with Bullet Mulligan: "Ensures survival, by any means necessary.” "Mulligan is a card shark who knows how to play his foes to perfection. Using his shades and bag of tricks, he hinders his foes at every step. He knocks them away and restricts their movement...
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    Hero Concept: Icarus

    This is true, but his abilities are mainly to supplement his gun. Icarus deals most of his damage through his shotgun and the rest of his kit is designed to facilitate getting in close and chasing down enemies. Its not like Lash who needs his whip to be able to dive. He is also naturally tanky...
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    Hero Concept: Icarus

    * Scales with Spirit ^ Scales with Weapon Icarus: "Closes the distance and strikes from up close." "An agile bruiser who is equal parts savior and destroyer. A durable guardian who can close in on his foes with agile flight, taking the fight up close and personal. When his allies are on the...
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    Hero Concept: Charon

    Lore A deadly mercenary who made a deal with death. In exchange for sparing the lives of his wife and son, Charon agreed to be death's assassin and hunt down those who's time has come. Any who would dare to cheat death would all meet the same fate, by a bullet shot from Charon's pistols. Though...
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    Hero Concept: Charon

    * = Scales with Spirit ^= Scales with Bullet Charon: "Weakens his foes and lets no one escape." "Known as death's mercenary, Charon ensures no one escapes his irons alive. He whittles his foes down over time, weakening their resolve before picking them off from afar with one well placed shot...
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    Hero Concept: Madame Rose

    Accidentally posted this in item's concepts. So here's the thing in the proper place. * = Scales with Spirit ^= Scales with Bullet Madame Rose: "A venomous marksman who makes every shot sting" "Rose is a femme fatale who deals crippling damage with every shot leaving enemies scrambling for...
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    Item Concept: Bottomless Tome

    it's also intended to be a forced spirit build hence the -20% bullet damage in the current iteration. Sacrificing your raw damage output for increased spirit output, so characters who may gain a lot from having ability charges would lose out on their gun damage.
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    Item Concept: Bottomless Tome

    Spirit Item: Bottomless Tome (+12 Spirit) Components: Surge of Power Cost: 9000 Souls +125 Bonus Health +20% Reduced time between charges. +6% Ability Cooldown Reduction -20% Bullet Damage ------------------------------------------------- Passive...
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    Item Concept: Bottomless Tome

    I'll make some edits, I didn't consider some of these details when finalizing. Thank you.
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    Item Concept: Bottomless Tome

    Spirit Item: Bottomless Tome (+12 Spirit) Components: Surge of Power Cost: 6000 Souls +100 Bonus Health +10% Ammo Capacity -12% Bullet Damage ------------------------------------------------- Passive: 6s cooldown ------------------------------------------------- Imbue an ability with...
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    Hero Concept: Starlight

    * = Scales with Spirit ^= Scales with Bullet Starlight: "Bombards the battlefield with explosive style" "Starlight utilizes heavy AOE barrages to control the movement of his enemies, if they stray from the pack he can easily pick them off with one swift barrage. If they flock together...
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