Recent content by themolliestofmoos

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    Active Item Deselect Key - doesn't update correctly in the UI when you swap the item to a new slot

    To replicate: 1. Buy any active item (notice that the UI correctly shows 'Q') 2. Swap the active item's position in your active slots (I change mine to E) 3. Performing another confirm cast with the item, and the Deselect prompt will remain stuck as the original key - set to Q when it should...
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    Game breaking spawn invincibility bug

    There's no invincibility inside the enemy spawn, you likely were just very far away - which incurs heavy damage fall-off.
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    Infernus 3rd spell need a bit change

    I second the reply from jeff - i almost always max my 3 first and foremost above all other abilities
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    Charged punch dodge penalty remover

    "If they get stunned they will die..." ok lmao, then just stick to shooting. If they whiff a parry, there's a 7-second lockout before they're able to use it again: just melee them during that cooldown. Also, the punch is telegraphed and you should almost always be able to react to it, so long...
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    Item: when purchased prompts the player to pick one of droppable stats from boxes. Chosen stat will now drop from all boxes more frequently.

    SEE TITLE - I like this idea, but it fringes on the idea of boxes/crates/vases giving out a reward on-hit, as oppose to determining their contents on spawn. Maybe there's potential here still though - what if a team (at any point) could make a donation to the Patron, which would somehow...
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