I saw this several times, but when enemy is ~20-30m away from you, sometimes their hp bars just dissapear, even if you shoot them, is this a bug, or intended behaviour to make it harder to aim in high range? Also this sometimes persists to melee proximity as well, so you have enemy in front of...
Damage per bullet info on players doesn't mean a thing. Just played game against infernus, stats shows 8 bullet damage while I take 20, how to understand that? Does they stack bullets and deal them as 1 damage tick?