Shrapnel shot
Every 8s your next shot that hits a enemy player triggers shrapnel to fly off the target in a circle each mini shrapnel does 50% bullet damage subsequent hits are reduced by 75%
Visually similar to return fire to not mess with visual clutter
Gives 8% ability range
Gives 25%...
Passive: "Take Advantage" (subject to change name) (3rd ability) if you attack a target that isn't near minions or other friendly players (within reasonable range) you deal 1.5x spirit damage and (or) 1.3x weapon damage, does not effect headshots
1st Ability: "Capture": your next shot will...
all damage over time effects spread to nearby enemies for 50% effectiveness applying on hit item de-buffs (half damage and duration)
Spread radius 6.5m (round up or down if preferred)
my opinion: I think late game damage over time characters/items are not as good as healbane doesn't keep...
Auto attack: knife throw that does bonus damage if you are behind a player. (they are facing at least 100+ degrees away from you)
First ability: passive that stacks bleed that has a fixed damage, 5 per second at max level, that becomes 9% (does not combine with bleed item) lasting 8 seconds...
if you have bad wifi and near 100% disconnect from server the game will freeze permanently, while this is funny it pretty much deletes a player until the relaunch and rejoin which will crash the game occasionally