i've been watching more 'pro' games recently and listening to their commentary, here are some ideas for support items i've picked up by paying attention to the info they pay attention to, what they care about, and where they position themselves:
Urn Curse: slow the urns movement speed back to...
I'm about 300 hours into y'all's game, loving it, maining Rem and Paige mostly, currently oracle1. Couple rough/impulsive ideas for new support/utility items:
GPS Dart - stick an enemy with a dart that will show their location for the next 20 seconds - 1 minute
could also make it have 1 charge...
I think this would be an awesome way to turn a game around. blowing up one's own walker to finish off 3 or 4 enemies to keep them from snowballing would make for fun moments. explode a few, go mid when friendly team respawns, push lanes, farm, turn the game around. also making this an item...
I'm just writing a bunch of ideas for the devs/community to read lol. Not in any particular order.
ability to place mirrors like doorman's doors, but bullets, abilities, and items/other players abilities bounce off mirrors - enemy and allies alike (like wraith's ult or silence wave could be...
it'd take a lot of work to balance probably. in the same lane as this hero idea, having a hero that could blow up enemy camps while they are farming them would be hilarious; or if a hero could use their team's farm resources as ammo for attacks (losing/sacrificing the souls in order to deal...
I think it would add another dimension to hero abilities if there was a hero that could specialize in playing around troopers. some of my general ideas:
Hero ult transforms troopers into seeking missiles, animals, super-troopers, etc. to push lane and/or seek out enemy players directly
basic...