Recent content by Theatre

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    Tankbuster can't proc on the same non-hero target twice unless you proc it on a hero between hits

    Tankbuster can proc on non-hero targets (e.g. neutral creeps) without resetting its cooldown, but it seems to be the case (in my testing in Sandbox) that after the first proc on each target, you can't proc it again on the same target until you ACTUALLY trigger its cooldown (by procing it against...
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    Boss Monster

    I like playable characters that feel like boss monsters (like Underlord in Dota 2), so I thought about how to have a "be a giant monster" experience in Deadlock. So: What if a character had an ult that made them grow and transform into a giant monster, with the size being limited by the height...
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    Majestic Leap stays in the "Press X to Drop Down" state indefinitely if you use it under a low ceiling.

    Step 1. Step into one of the teleporters or under any other sufficiently low ceiling (the doorways into juke rooms are another example) Step 2. Press Majestic Leap, so you hit your head on the ceiling and land immediately (and walk out of the teleporter so you don't get teleported cuz that's...
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    Headhunter / Crippling Headshot interaction depends on what order you bought them

    (This also applies to Headshot Booster and Weakening Headshot.) If you buy the resist reduction item before the headshot item, then a headshot will apply the resist reduction before the bonus damage, so you will deal more damage. If you buy the headshot item before the resist reduction item...
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    NEW New method to clip through skybox (July 9 update)

    Teleport horizontally while pressed against the ceiling, and Majestic Leap at the end of the teleport. Works with Dynamo, Wraith, and Pocket at least; I don't think it works with Warp Stone but no promises. Probably works on any ceiling with a big enough empty space above it to clip into...
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    Out of bound Ceiling clipping with warp stone or any teleportation

    Well, their fix for this added a new way to get out of bounds by abusing the way it tries to move you backwards if you teleport into a wall.
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    New method to go onto skybox

    This can also be used horizontally at any internal corner to clip through the wall. The bug seeming to be that if you try to teleport forward into a wall, the game moves you back a certain distance (this is presumably meant to fix the previous wallclip bug), and that distance is... far enough to...
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    Pocket using male Pronouns when no Pronouns can be used instead

    you apparently? find something else to be bothered by
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    Dynamo's fire rate slow stacks additively with other fire rate slows

    Dynamo's Kinetic Pulse T1 effect is a -35% fire rate (and movement) slow. Rusted Barrel and Suppressor are also both -35% fire rate slows. In sandbox, if I proc Rusted Barrel and Suppressor on a target with +45% fire rate, they will be reduced to -13% fire rate, because fire rate slows stack...
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    Out of bound Ceiling clipping with warp stone or any teleportation

    lmao ok this is probably the funniest possible genuine abuse of this; put the entire enemy team on the skybox
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    Out of bound Ceiling clipping with warp stone or any teleportation

    This is so laughably abusable with Dynamo quant and warp stone, you can just escape from anything using the nearest ceiling and then drop off the map to get teleported back into the playable area when you want to. You can also melee enemy base guardians and shrines from under the ground. Anyway...
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    What the actual f***?

    bruh every character has some aspect that's "unattainable for others"; Vyper is fundamentally at her core about having S tier theoretical DPS, which is not in itself a problem as long as the rest of the kit is balanced around that strength. From my experience playing her, her shitty range /...
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    [Sinclair] Vexing bolt redirect going wrong way.

    posted a thread showing a bunch of examples suggesting that in all cases it's locking onto something in the distant background (including base guardians, shrines, and even the little invulnerable turrets in the fountain)
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    Sinclair's Vexing Bolt locks onto Base Guardians through walls even when barely aiming towards them.

    two more funny examples locking onto the invincible turrets in the fountain (as well as bouncing off the throne) locking onto shrine (while aiming way upwards)
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