Recent content by SuperMatter

  1. SuperMatter

    bullets shot through Doorman Portals have irregular damage falloff. Spotting an enemy through a door does not mark them.

    Is there like a dev statement (please link if so) or are you just saying what you think is most likely?
  2. SuperMatter

    bullets shot through Doorman Portals have irregular damage falloff. Spotting an enemy through a door does not mark them.

    Presumably due to how the game calculates weapon falloff (distance between the shooter and the victim), shooting through a doorman door will have the bullet deal minimum falloff damage. Bonus: Seeing a player through a doorway will not mark them on the map, nor will it reveal their health
  3. SuperMatter

    Divine Barrier removes Lash Ult Death Slam ropes, but does not stop the actual lockon.

    Using Divine Barrier on an ally being targeted by Lash's ultimate will remove the visual ropes latching on, but Lash will continue to be able to ult the ally normally. This occurs regardless of whether you do it while the lockon is fully charged or not. In the attached clip I have the mirage...
  4. SuperMatter

    You are able to see the shadows of invisible players (most notably smoke bombed haze) while out of range

    Might be intentional? I can't find anyone else talking about this. I'd assume that invisibility should make you like, invisible as well as remove your shadow so that I can't just track you from above. This also occurs with Veil Walker
  5. SuperMatter

    Sinclair's Rabbit Hex With Crushing Fists Procs Twice

    Meleeing a target right as they are transformed into a bunny causes Crushing Fists to Proc twice, doubling the stacks you get for a total of 4 on a heavy melee, or 2 with a light melee
  6. SuperMatter

    Bullet Tracers lingering midair

    see title
  7. SuperMatter

    Alter Vyper Ability 1, to steal 1 stamina from a target that is hit with the knife

    this reads like it's AI generated. "especially drawn out fights that cause her to rapidly deplete stamina due to prevalent crowd control effects"
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