Recent content by styllarr

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    Escalating exposure stacking with Mystic vulnerability.

    It's a scoreboard display bug with items. Go into the replay and you'll see that they don't actually have both the component and upgrade at the same time.
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    Targeting / Lock on reticle for 1 isn't working for Sinclair (After recent Patch) (NON MODDED)

    The change from the patch notes that you are referencing (the snaps to heroes one) was to make it so that Vexing Bolt does not redirect to objectives/neutral camps unintentionally. It took them a few smaller patches across a few days, but they were finally able to fix it. The visual indicator...
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    Targeting / Lock on reticle for 1 isn't working for Sinclair (After recent Patch) (NON MODDED)

    The indicator does not affect the actual bolt redirection mechanics. While it is currently bugged, it is purely a visual issue and shouldn't affect your gameplay. If you aim at an enemy hero and redirect onto them, it will redirect whether the indicator is there or not.
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    Hollow Point Doesnt Proc Resist shred

    Bump. This has been a thing ever since they fixed resist shred not interacting properly on initial proc with items like Headhunter, so it's been in the game for months now. TL;DR it is fine to buy Hollow Point if you do not intend to buy any other sources of resist shred that proc via shooting...
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    Sinclair does not benefit from celeste ult refund

    Bump. This is still an issue.
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    Celeste ult

    Bump. Also works on normal boxes but once again it specifically has to be aimed near the top of them.
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    Sinclair Can Get Infinite Venator Ult

    If Sinclair steals Ira Domini, then refreshes his ult and steals + uses Silver's ult while Ira Domini is still active, then Sinclair's main weapon is replaced by base 0 AP Ira Domini for the rest of the game. Even if Sinclair dies, the bug still persists. I think this has something to do with...
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    Most Sinclair Ults Were Fixed, But Some Are Still Bugged

    Hello, In the patch that was released around 20 minutes ago, all of the stolen ult bugs that came alongside the Monday patch have been fixed. It's good to see that they've been fixed. Unfortunately, there are still several ults that do not work as intended. These are bugs that have been in the...
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    Sinclair Ult Bugs Reintroduced With Recent Patch

    They fixed this the day it happened (a week ago) and it never came back when Rem dropped from what I can tell. Anyways, it's been 3 days and this hero is still basically unplayable.
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    Sinclair Ult bug with Kelvin

    Included in a separate post where all currently bugged stolen ults are documented. It was fixed last Thursday when it was an issue but it was reintroduced back into the game when Rem was added. It really sucks because you just can't use this ult at all.
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    Sinclair viktor ult bug

    If you want to know why this happens, the conditions for this bug are as follows: Victor ult: if you revive while the ult duration runs out, you become invisible and are unable to interact with anything for the rest of the game I made a separate thread with all of the currently bugged ults...
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    Sinclair Rabbit Hex Placement Collision Issue

    When you use Sinclair's Rabbit Hex, the placement indicator does not take both regular and base guardians into account until you use it. I suppose the placement indicator ignores them, when in reality there is collision. Video demonstration: Please fix this whenever it's possible. It's...
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