Recent content by stadystical_

  1. stadystical_

    Hovering on Return fire in shop menu renders its info card with a huge gap in the middle.

    I was just curious on the item and saw just saw a gaping area on the card like there was info missing. Tried seeing if there are other cards with this issue but a quick survey and found none that I can see. The gap issue fixes itself if player hover on the item and back whilst its in the active...
  2. stadystical_

    A consistent crash pattern.

    70611804 I feel like this coincidence of [high ping/ net jitter -> disconnect -> rejoin -> crash] that happens too much to not slip in a report of this. I don't know if this is because of my internet running poorly on the day or a memory leak or a combination of both that keeps triggering this...
  3. stadystical_

    Stamina Mastery not giving stamina.

    70105290 I don't know when this bug occurred, but during the defense in our base, I realised that my stamina bar only has three bars with stamina mastery clearly occupying my slots, I couldn't probably tell if this was display only or the item stat was not at all given.
  4. stadystical_

    Bad Matchmaking Thread

    69857830 What kind of system are you fellas running to put people new to a character in an Oracle game??
  5. stadystical_

    Cart Gacha (Cart often carrying less than 2-3 people with a rare chance of getting 4-5 but never 6)

    This post is a follow up testing in sandbox with the cart and door interaction, during the testing I noticed the cart only able to carry 2 people consistently, 3 if you're lucky. I tried bunching them up, vortex webbing, and it seems to always land that 2-3, with a rare 4-5 with vortex. The...
  6. stadystical_

    Weird Doorman luggage cart and door interaction. (featuring counter spell)

    So, was testing some things with a group, and we found that there is something weird when the luggage cart is performed near an active portal door. During the test, when we counter-spelled the cart by itself, it will successfully parry the ability, but when performing it in front of an active...
  7. stadystical_

    Bad Matchmaking Thread

    67155647 Team doesn't feel like they should be anywhere near a Phantom rank, continuously keep picking fights with no end and make bad judgement calls. The Lash even grieved midway, standing in spawn and M1 to not get kicked.
  8. stadystical_

    Bad Matchmaking Thread

    66863905 No words other than played well in lane, just to later find continuous failed team fights with huge skill differences being very apparent.
  9. stadystical_

    Bad Matchmaking Thread

    66012296 I can't put on my finger whether this match is either bad drafting, bad rank arrangement or just plain midnight slump just hitting everyone on my team midway through.
  10. stadystical_

    Slowing hex doesn't affect Sanguine Retreat (aka Mina's 2).

    I thought I was imagining things or second thinking myself that maybe Mina timed her 2 before the hex caught to her and not disabling her 2, BUT rewatching my match 41947788 at 38:18, showed it DID indeed hit her but she just shrugged it off, with no debuff remover or debuff resist of any kind...
Back
Top