Recent content by spirits

  1. spirits

    [Linux/Arch] Stuck "Pre-loading" text & Horizontal artifacts on window glass

    Switching to the Vulkan renderer fixed both issues. Thank you.
  2. spirits

    [Linux/Arch] Stuck "Pre-loading" text & Horizontal artifacts on window glass

    Location: The Hideout Description of Issues: I am encountering two persistent issues while in the Hideout: Stuck UI Element: The text "PRE-LOADING MAP AND SHADERS" (bottom right) never disappears. It remains on screen indefinitely, even after the game seems to have fully loaded and is...
  3. spirits

    Pocket can use 2 skills and get out of the Doorman Hotel

    this seems like a very normal interaction, but it should kick you out from the hotel no matter what if you're not supposed to be there
  4. spirits

    King's Purse: Negative price

    play around with the numbers, make it a one-time-buy item and it sounds feasible
  5. spirits

    Bad Matchmaking Thread

    idk what happened this last patch but basically all my games from this patch have been HORRIBLE matchmaking
  6. spirits

    mcginnis wall inconsistent

    The preview of the wall needs to be consistent with what we get. That's the bottom line, for sure
  7. spirits

    b

    b
  8. spirits

    download replay bug

    i got this too the first time i tried to download one, what happens when you try to download the same replay again?
  9. spirits

    dev commands server "crasher"

    i don't think intentionally abusing dev commands meant to help the player continue playing during real games is a bug
  10. spirits

    McGinnis Turrets Have Souls?

    if i am not getting souls when i kill the turrets i will riot
  11. spirits

    Escalating Exposure + Malice causes unpredictable and unstable behavior

    related to https://project8.dev/threads/math-is-not-mathing.2294/
  12. spirits

    Wall-Running Ability for a New Hero in Deadlock

    How about giving one of the new heroes the ability to run on walls? This would add another dynamic element to the gameplay, providing a unique way to either escape from a fight or initiate one from an unexpected angle. Key Features: Escape Mechanism: Allows the hero to quickly evade danger by...
  13. spirits

    I got stuck on a spruce tree

    what the spruce?
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