Could you look into ghost casting happening on abilities with limited range (bebop and seven 2 for example)? I feel like there's always a mismatch between what the game tells me and what the server thinks when the target is on the edge of the cast range. the game shows the red icon on the enemy...
After the startup intro and after the loading screen when a match ends "deadlock network offline" is displayed in a red box at the top of the screen and the game crashes. Bug is fixed for one time only after exiting steam and restarting. It doesn't make the game unplayable, it's just annoying to...