Recent content by SoftServeDemo

  1. SoftServeDemo

    Qilin, The Parade Puppet

    Very fun character and moveset. I can feel the vibes at play- especially in Free Spirit, which I think could be fun with unlocked charges. Street Parade doing AoE stun might need careful balancing, though. Could be too much in a teamfight.
  2. SoftServeDemo

    Ulna [Protector - Infector - Resurrector]

    Ulna [Protector - Infector - Resurrector ADVANTAGES: A strong mix of support and damage, with an invaluable ultimate. DISADVANTAGES: Heavy cooldowns and reasonably avoidable abilities requires careful usage. Weapon - Mortuary Invitation [Spreadshot - Close Range] Shotgun with a rather high clip...
  3. SoftServeDemo

    THE OPERATOR and the Ghost in the Phone Lines [ CHARACTER ART + ABILITIES ]

    there's a lot of effort put into this and it shows. extremely good work
  4. SoftServeDemo

    "The Psychic" - character concept, with art

    Extremely well put-together for the most part, though I think differentiating mid range and close range (two very different use cases) in active gameplay would get irritating. I also think the ult revealing chat would encourage teams to communicate less, which I think would be bad for the game...
  5. SoftServeDemo

    [FRONTLINER] Sullivahn, the Bodyguard

    Very fascinating concept and great character lore for it! We could absolutely use more explicit "team defender" characters.
  6. SoftServeDemo

    Hero Concept: Sonic Noise

    Silver Bullet looks like an interesting projectile for closed spaces and Teenage Riot is a fun concept for an ult, but Pink Steam is kind of useless and Blend Tuning is just admittedly uninteresting gambling. I think there's sauce here regardless though.
  7. SoftServeDemo

    La Signora: Mystical puppet master from Italy (with a lot of art!)

    Incredible art and really fun concept for a stance change character. I like how Capitano encourages you to get in close until the impale activates, letting you create distance again if you want.
  8. SoftServeDemo

    Sophia Ailanthus Altissima [Swift-Footed - Hard To Catch - Surprise]

    Sophia Ailanthus Altissima [Swift-Footed - Hard To Catch - Surprise] ADVANTAGES: Unmatched control over her own positioning and the positioning of others. DISADVANTAGES: Below average base damage and range. Weapon - Faire Fight [Rapid Fire - Short Range] A mix of mild sleeping dust and poisons...
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