Devs don't really pay attention to the posts made about this kind of stuff in this specific forum. This forum is more for specific bugs and glitches; technical stuff.
You should check Mo & Krill feedback instead.
using the vulkan renderer, towards the 20 minute mark the game just starts losing frames insanely when looking straight at other players. It goes from the 30 I have it capped to to 15, making the game utterly unplayable in this state.
This did not used to be an issue before the last few series...
Blue-yellow colorblind here, it is difficult because two of the five lanes look very similar to me. Sometimes I can't tell how far away a line is pushed beacuse the colors kinda blend together on those two as well.
Up until today I had no issues playing for several hours until literally right now when it just seized up and then the whole system shut down. Thankfully nothing seems to be broken.
Temps are also fine.
It's not just that though, debuff remover removes all debuffs and it gives you a buff when you use it this way.
Slowing Hex lasts like 2 seconds, so with Debuff Reducer (the cheaper version), it's almost utterly null.
I don't think they're a good idea. In Dota you're seeing at a small area from a bird's eye view, in Deadlock you're seeing up to line of sight, which is much longer and also reveals any enemy you see.