Another one from the same game, you can see the Knife bouncing off Mo but flying into their base wall instead of any other enemies (preferably other heroes rather than troopers):
Shiv's Knives are supposed to bounce to an e nearby enemy when you have max rage, but it seems to be inconsistent at the moment.
Here are two instances of this failing within the same game:
In this clip I try to add a Healing Booster to the Quickbuy queue (by replacing Extra Charge) while Superior CD is already on the queue.
Instead of adding Healing Booster to the end of the queue, the game instead pushes Superior CD to the end:
When your inventory is full and you're trying to replace an item, the shop menu just gets stuck and there is no way to exit, leading to situations like this where your character can get killed for it:
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Calico was smurfing and disconnects when the game gets rough, Viscous is playing after a huge gap and mostly clueless about the map play.
Please add smurf detection and rank decay.