If Drifter stands directly in front of an enemy who is against the wall,the spirit bullet damage of Mercurial Magnum does not apply when attacking the enemy's head.
After selecting Silver, the Mercurial Magnum enhances boot kick. When using boot kick for the first time, bullets cannot gain...
After Drifter uses Mercurial Magnum enhanced bullets, attacking the head of an enemy who is close to a wall directly in front of him, the bullets' Mercurial Magnum magic damage will not take effect.
Silver uses Mercurial Magnum to enhance the skill boot kick at the base camp. If it is the first...
After purchasing Majestic Leap, if you change the active skill equipped to a different key, the key for the equipped landing skill still shows the key of the active skill that was equipped at the time of purchase.
Using Mercurial Magnum to enhance Silver's boot kick, it seems that Silver cannot get the enhanced bullets from Mercurial Magnum the first time using boot kick.
While Abrams uses shoulder charge, Infernus uses flame dash. Abrams won't pull Infernus when he hits him.Afterwards,If Abrams hits a wall alone, Infernus will be stunned.Abrams uses Shoulder Charge while Apollo uses Riposte,Abrams won't pull Apollo when he hits him.Afterwards,If Abrams hits a...
Weapon fire rate seems to affect the buildup rate of bullets' on-hit effects.The intervals between consecutive melee attacks for all characters seem the same, but the buildup rate of on-hit effects from melee attacks appears to be determined by the weapon's fire rate.Some characters have a...
In some directions, Drifter's attacks on the head or body of enemies against a wall may not trigger Mercurial Magnum's Spirit damage.
I'm not sure if the following is a bug.
Some characters have a secondary fire, such as Yamato, Viscous, and Shiv. When using the secondary fire to shoot, the...
After Bebop's bomb is removed and falls to the ground, the explosion will deal double damage.Drifter's attack on the head of an enemy close to the wall cannot trigger Mercury Magnum's damage.
Some I'm not sure if they're bugs,Graves cannot gain the weapon damage bonus from the active skill of...
In the interface where you choose a skill to be enhanced by an item (for example, compress cooldown, duration extender, quicksilver reload), pressing the HUD detail view or extra info key (or pressing both keys at the same time) will cause the HUD detail view to remain on the screen permanently...
Silver's werewolf form, Mercury Magnum's damage is very low. Is it based on the damage of a single bullet from Silver's shotgun rather than the weapon damage in werewolf form?
Head damage effects cannot be triggered in werewolf form