Recent content by scenicworld

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    typo in Warden ability desc

    "While channeling Last Stand, you are have greatly increased bullet and spirit resist." It took me a second to see where it was. That type of mistake certainly slides over your if you're not reading the the text carefully enough.
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    Bebop - Improved Reach UI Indicates Ally Bomb can be Attached, but Cannot.

    I think the fix to the hitbox was enough to enable counterplay. The hook can feel incredibly inconsistent in larger minion waves where you really have to aim for the upper half of the opponent's body - or risk just hitting a minion during their erratic motion. Also, I would like to see the hook...
  3. S

    Beebop Bomb can target allies at x2 range, but you can't cast it.

    I second this bug. Made my own post about it and I see it's also described here.
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    Bebop - Improved Reach UI Indicates Ally Bomb can be Attached, but Cannot.

    Recent Patch increased the range that bomb can be placed on allies. This works as intended. However, the User Interface does not align with the behavior: I'm in the Training Range. I've purchased Improved Reach. Purchasing this item changes the Cast Range from 6m to 8.1m The UI now indicates...
  5. S

    Active items not able to change keybinds

    I was in the Practice Range a few minutes ago and noticed this myself in fact. I had bought Phantom Strike and could not possibly re-assign it to V by dragging. Z, X, and C all worked, but it would not take to V. I noticed that if I sold the item, it didn't remove itself from the Actives Hotbar...
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