Recent content by SardineS

  1. SardineS

    Geist's ultimate does not function despite visual effect rendering fully on the server.

    https://www.twitch.tv/mikaels1/clip/DullPreciousBatPartyTime-e-5D2Z7iFsMzlTFx Another example. Match #: 35339334 Time: 22:45 (in the demo)
  2. SardineS

    Geist's ultimate does not function despite visual effect rendering fully on the server.

    That makes sense, though in that case, I guess, there should be a different effect for the interrupt.
  3. SardineS

    Geist's ultimate does not function despite visual effect rendering fully on the server.

    Geist's ultimate does not function despite visual effect rendering fully on the server. https://www.twitch.tv/mikaels1/clip/SuperResourcefulCroquettePraiseIt-qzhZ2epCtVTk-y4i Bug presented in the clip above. Match #: 35137689 Time: 18:35 (in the demo)
  4. SardineS

    (Video) Casting Yamato's Flying Strike right after dropping the urn causes Yamato to fly with the urn.

    Match #: 27375597 Time: 16:00 In the video, note that the urn is dropped before Flying Strike is cast - yet Yamato ends up having to drop the urn again after Flying Strike is complete. Dropping the urn the second time causes the urn to appear at the location where Flying Strike was originally cast.
  5. SardineS

    (Video) Soul orbs do not render in. Orbs appear invisible or completely black.

    As the title suggests - occasionally soul orbs appear either invisible or black. Not sure of the exact reproduction steps but - Particle effects often visible but not the orb model itself. Orb likely still visible to opponent, often resulting in easy denies. Only happens in online matches...
  6. SardineS

    (Video) 'Melee Charge' deals 20% bonus damage to Mid Boss every attack without its 16 second cooldown.

    As the name implies, Heavy Meleeing the Mid Boss with 'Melee Charge' item deals bonus 20% damage every time without being put on cooldown. This second clip is what alerted me that the math might be off, when Shiv quickly soloed the mid boss by punching it to death at 20 minutes.
  7. SardineS

    Please make rank titles and colors more intuitively hierarchical.

    I reworked the colors for the first 7 ranks for a clearer hierarchy.
  8. SardineS

    (Video) 'Cancel Ability Key' set to 'Ability Key' cancels abilities too quickly after casting. Needs a cancellation delay slider.

    Match #: 24266334 Time: 11:55 Issue most noticeable with ultimates for Dynamo and/or Kelvin. It would be nice to have a slider that sets a delay for when an ability is able to be cancelled using the same key after casting. 0.5 second delay or something.
  9. SardineS

    Please make rank titles and colors more intuitively hierarchical.

    You're correct. I felt passionate about this topic and my attention seeking tendencies got the better of me. Either way, I do not see an option to delete this thread.
  10. SardineS

    Please make rank titles and colors more intuitively hierarchical.

    Ranks as they are currently. Issues to Address: 1. Certain rank titles seem arbitrary and lack intuitive hierarchy. 2. While colors for the last four ranks are good (bronze, silver, gold, magical) - colors for the first 7 ranks lack intuitive hierarchy. 3. Game engine could be leveraged to make...
  11. SardineS

    Anti melee item

    I agree that currently anti melee items are needed, as currently the only interaction in many cases vs. melee builds is 'did I manage to hit the parry or not' - where if your parry is wasted it means that the opponent will freely hit you with their long range Heavy attacks. Sometimes a parry...
  12. SardineS

    Entering Sandbox mode just as a game is found = Abandon

    Yep, same deal. 5 minute ban.
  13. SardineS

    (Video) Crash for multiple players at once caused by Lash's Death Slam.

    Match #: 21749880 Crash Time: 31:01 Happened again. It seems connected to Lash using Death Slam indoors. Only I seem to have disconnected this time around.
  14. SardineS

    Bad Matchmaking Thread

    Match #: 21749880 Deliberately playing with food for almost one hour and not ending the game.
  15. SardineS

    Bad Matchmaking Thread

    Match #: 21739352
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