It seems as though you can parry most ultimates and abilities by reacting to sound cues or specific movements the opponent makes. However with Doorman's ultimate it comes with some kind of jank.
At least with an obvious Mo who's trying to grab you, he can be punished with Counterspell. Doorman...
I would say that the hit registration and hitboxes are inconsistent overall, since everything seems to be larger than it appears. I’ve noticed this especially with movement abilities, where you can still be grabbed because the hitbox doesn’t seem to keep up with the character model.
With the...
It seems that movement abilities take priority over other abilities. Could it be that the cart doesn’t actually cancel Billy’s ability? Since his position still appears to update. I’m also unsure what the Counterspell actually countered in this situation.
Furthermore, Billy’s bat doesn’t always...
In patch 11-21-2025, the notes state:
“- Capacitor: No longer dispels buffs (moved to Curse)”
Previously, Capacitor could dispel the Unstoppable buff. Curse can’t do that despite the fact that it took the dispel function from Capacitor.
Is this a bug, or is it the intended behaviour?
The abilities either hit beyond their visual representation or fail to register hits entirely. This behaviour consistently occurs the most with melee attacks, Lash's ground strike, Abram's charge and Paradox's wall ability (so far). This has happened to me both as the one using the ability and...