Recent content by Rallie

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    Using Counterspell on Hotel Guest creates jank responses

    It seems as though you can parry most ultimates and abilities by reacting to sound cues or specific movements the opponent makes. However with Doorman's ultimate it comes with some kind of jank. At least with an obvious Mo who's trying to grab you, he can be punished with Counterspell. Doorman...
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    Fix hitboxes on new characters

    I would say that the hit registration and hitboxes are inconsistent overall, since everything seems to be larger than it appears. I’ve noticed this especially with movement abilities, where you can still be grabbed because the hitbox doesn’t seem to keep up with the character model. With the...
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    Counterspell doesn't not counter doorman ult & Billy's charge ignores the cart

    It seems that movement abilities take priority over other abilities. Could it be that the cart doesn’t actually cancel Billy’s ability? Since his position still appears to update. I’m also unsure what the Counterspell actually countered in this situation. Furthermore, Billy’s bat doesn’t always...
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    Curse does not dispel the Unstoppable Buff

    In patch 11-21-2025, the notes state: “- Capacitor: No longer dispels buffs (moved to Curse)” Previously, Capacitor could dispel the Unstoppable buff. Curse can’t do that despite the fact that it took the dispel function from Capacitor. Is this a bug, or is it the intended behaviour?
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    Uneven ground allows you to pull opponents through the ground with ground strike

    Since the ground needs to be completely flat for ground strike to work properly, uneven terrain can sometimes pull opponents through the ground.
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    Lash Death Slam Failed to Pull Enemy

    This scenario has happened to me several times. Either Lash is too close to a wall, or the enemy's toe was able to hold onto a pixel.
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    Character model can be hit through walls

    If the character model is sticking out from a wall, it can be hit. First two videos are from a game, 3rd one is from the sand box.
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    Hit boxes are inconsistent

    The abilities either hit beyond their visual representation or fail to register hits entirely. This behaviour consistently occurs the most with melee attacks, Lash's ground strike, Abram's charge and Paradox's wall ability (so far). This has happened to me both as the one using the ability and...
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    sewer exploit with Doorman, bug with Shiv

    The walls in the blue sewer allow you to place doors, trapping the enemy inside. Shiv can also reach this area if he kills you with his ultimate.
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    Weird collision interaction with banner outside the Saphire Flame's base mid entrance.

    There is also an invisible wall under the top of the gates in both bases.
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