Recent content by Propane

  1. Propane

    We need a proper counter for bebop hook

    no projectile speed would have little to no impact on the spammability of hook, the more you can spam a 'skillshot' the more often you'll hit ones you don't deserve to just based on luck (which is easily 50% of bebop hooks)
  2. Propane

    We need a proper counter for bebop hook

    so rather than add a counter item the cooldown should just be lengthened? that sounds like a reasonable alternative since I believe that cooldown is the core issue with the hero
  3. Propane

    Four reasons that must remove the deny green balls

    After some thought I agree with op that maybe the soul system should go or be reworked somehow while I don't personally struggle with it I think the mechanic is really unfriendly to newer players or people with slowish reaction times (or even just slightly higher ping :/)
  4. Propane

    Bipop is an overbuffed peace of shit disbalancing early game(Reactive barrier + Debuff reducer is too fucking expensive start / game)

    Yeah bebop is overtuned as fuck but certain parts of the community will defend their broken hero to the ends of the earth and I don't think valve has the balls to do anything about him :/ entire hero being removed would make game quality improve drastically, even if you pretend for a moment...
  5. Propane

    [Joke idea] So 1949 America was pretty racist...

    warden 100% but I couldn't see lash being racist honestly
  6. Propane

    We need a proper counter for bebop hook

    before someone says reactive barrier no that doesn't work past ~10mins we need a late game option..
  7. Propane

    Mo & Krill can use abilities while ulting

    combo gets 40% lifesteal at t3, in addition to being able to use scorn its plenty of sustain. m&k is honestly one of the most well balanced heros in the game rn imo
  8. Propane

    Mo & Krill can use abilities while ulting

    you can tell its intentional because he can't use burrow or disarm during combo lol without it he would have low/no sustain during ult which kind of defeats the purpose of the hero
  9. Propane

    Haze: My take on the dilemma of balancing haze, without her making the game less fun.

    personally I think haze ult should be entirely reworked for something that more interesting and.. interactive maybe something that gives her a bit more survivability or another skillshot of some sort since haze is supposed to be aim-heavy I quite like vipers 2 maybe that would make sense on...
  10. Propane

    Deadlock is becoming unplayable

    it's likely not on his end, the servers have been having a rough time lately especially in matches with multiple spectators, it almost feels like input lag but it's almost certainly serverside as I have a high end pc and no issues in other games.. turning off amds 'anti-lag' ironically solved...
  11. Propane

    Return fire during Mo&Krill combo results in friendly fire

    Match ID: 31212549 Timestamp: 17:46 as you can see from the incoming damage ui mo takes an absurd amount of damage from return fire during combo, this is because teammates fire gets reflected into mo instead of being returned properly.. if you spectate warden here you can see he shoots shiv...
  12. Propane

    T3 vitality item - Anchor

    against lash maybe, but against bebop or paradox not so much, plus anchor wouldn't prevent you from taking actions like eth shift does so it would be far superior in certain situations
  13. Propane

    Item not greying out while on cooldown

    I've had this happen here and there to, been a thing for at least a patch or two
  14. Propane

    T3 vitality item - Anchor

    eth shift serves a different purpose, it's a good item for sure but different
  15. Propane

    Ideas to get people back into the game and to make the game better.

    any halfway decent build (meta or not) is based around a certain interactions between items and abilities, the sooner you can get those items and make those synergies work the earlier you can start to have a significant impact on the game a.k.a. 'come online', the 'meta' builds are the ones that...
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