When use Tab to hover over skill, there is an overlap of duration with scaling.
When push Alt, it fixes.
(I am unable to take screen shot of how it looks when fixed, because it requires me pushing Alt+Tab at the same time)
I just tested this and can confirm:
Using Shoot and then melee right after, the ammo counter disappears, indicating that you're unable to shoot.
But if you try to shoot when the ammo counter comes back, you are not able to instantly shoot.
I just tested this, it's not a bug but intended feature.
What I know is that shooting goes on internal cooldown if you perform certain actions, which is indicated by the ammo counter disappearing during the cooldown.
So if you see, when I melee, the ammo counter disappears. This means you're...
I feel like this doesn't make sense at all, so I'm posting a bug report.
Currently, if you have any damage stacks from Mirage, and use Debuff Remover, it will proc and you will take damage.
That would be like using Debuff Remover on Seven's stun, and still getting stunned regardless.
I do not...
This honestly feels like a bug.
Certain characters, like Yamato and Abrams, have MASSIVE gaps on their crosshair that cannot be fixed with console commands.
Please, either give us custom crosshairs per character, or unify the sizes of the spread so it's consistent between all characters.
agree. i do not like how certain characters have crosshair spread very large, like yamato and abrams.
we shouldn't be forced to use a 3rd party software, like CrosshairX, to have consistency with crosshairs between heroes