Recent content by photon

  1. photon

    Vampire Hero, with indoor/outdoor mechanics

    need day/night system to make this even more interesting like in Dota
  2. photon

    [GUNSLINGER REMAKE] Vessel, the Damned Gunslinger

    Death Animation: Once Vessel dies, the guns surprisingly come into agreement that the current Vessel has failed and needs to be terminated; the guns control Vessel against his will, causing him to kill himself. They converse on how useless he was and that they hope the next Vessel will be more...
  3. photon

    [GUNSLINGER REMAKE] Vessel, the Damned Gunslinger

    Current ability heavily favors PREFYX, SUFFYX seems bad. Wanted SUFFYX to be AoE/farming oriented while PREFYX is more fighting oriented. Figured some CC could help this kit as well. NEW ABILITY 3: ETERNAL CONFLICT Passive: Vessel can only equip one weapon at a time. Prefyx and Suffyx are in...
  4. photon

    [GUNSLINGER REMAKE] Vessel, the Damned Gunslinger

    Backstory: Prefyx and Suffyx are eternal guns—sentient weapons forged by Lord Obsidius himself to serve one of his personal Hell Guards. Designed as perfect extensions of their wielder’s will, their sentience was deliberate—engineered to anticipate, adapt, and execute without hesitation. But...
  5. photon

    howdy jon

    howdy jon
  6. photon

    We trust you, keep cooking until its ready❤️

    We trust you, keep cooking until its ready❤️
  7. photon

    welcome to the team :)

    welcome to the team :)
  8. photon

    Spirit Snatch: Player immediately loses the stolen stats once an affected enemy dies

    If you have Spirit Snatch and punch someone to steal their Spirit + Spirit Armor, you immediately lose the stolen stats once the enemy dies, even though the Duration is not over. This is NOT the same case with Siphon Bullets. If you kill someone with Siphon Bullets, you get to keep the stolen...
  9. photon

    They're obviously working on new stuff, the small balance changes is just for the time being...

    They're obviously working on new stuff, the small balance changes is just for the time being. Just be patient
  10. photon

    Now that HMC is dead, create an item that does exactly that.

    Hey devs, I think this is a great idea since the community loves the mechanic and when implemented in the form of an item you could control it and balance it. And also save us players 2 orange slots. So my suggestion: Hemlock's Momentum Charge T2 Vitality - 1250/1750 (Upgrade from something?)...
  11. photon

    (Support) (Unfinished) Stargazer (S1C1)

    Sanctuary is a super cool ability.
  12. photon

    [Hero Concept] Questing Knight (Different Form of farming)

    very cool idea but seems like a nightmare to maintain by devs
  13. photon

    Ideas for new items that grant insane buffs but cause an insane debuff on the user (Like Mask of Madness)

    I really like the ideas of items with trade offs like QSR. I really think they open new and interesting builds but they are really hard to balance on all heroes. I think these items should start as T4 just incase and then reduced in cost to make them viable if needed. Item 1: Obsidious'...
  14. photon

    Weapon diversity is lacking because of Souls

    Giving each hero a "soul catcher" just to combat boring weapon variations just creates another issue where the early game is now boring since you no longer have to shoot souls and effectively everyone is now using the same "weapon" (aka soul catcher). I do think you have a good point about RMB...
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