Appearance: a Japanese Ghost (Yūrei), with long black hair and white clothes.
Weapon: Some kind of range-limited weapon, like what Graves or Drifter have
Ultimate: Haunt
Mark a nearby friendly tower. While the tower is haunted, it emits a damaging aura around it in a large radius
Retriggering...
1. Feel free to report the post as off-topic if you think it is
2. Pretty hypocritical to be complaining about people posting rework ideas when you feel proud enough of your own item rework idea that you felt the need to add it to your post signature
Name: Diver (Karl Ryan)
Tagline: Slow – Steady – Zoning
Playstyle Concept:
A tank/zoner that compensates for poor mobility with better area control than other tanks. Compared to other tanks this makes it harder to push objectives he's defending, but makes him vulnerable if he's out of position...
A really weird possible interplay between abilities could be if you split out the tankiness parts of Support Ability 4B and the "allies in area have damage transferred" so that you could then transfer the AOE onto an enemy to cause *them* to take damage whenever any of *your* allies that are...
Deadlock already has a "cast from HP" hero in Geist, but I think more heroes can fulfill the same idea of "powerful abilities with a risk"
I brainstormed these ideas about a month and a half ago, and I finally got around to packaging them into a few hero concepts. I grouped my ability ideas into...
Doing a full reinstall, including deleting the folder in steamapps, still hasn't fixed my issues
Solo (Bots, testing): Stutter, but no freezing
Regular matches: Stutter and freezing
Spectating matches: no stutter or freezing
My freezing issue seems to be related to the players somehow. I mostly...