Oh after reading up a bit on the wiki about troopers have a couple more things to add
- Squires receive the same spirit resist normal troopers do
- using the old flying trooper idea would be great for the squire, removing any need for complicated pathing and making conserving the Squire harder.
Acquire Squire (please change this)
1250 Cost Gun Item
Passive:
¯\_(ツ)_/¯
Active 40s:
Summon a Candle Squire. (would add a condensed version of below in-game)
Candle Squires: Candle Squires will move and attack with their summoner, applying any Item Based effects the player has (Toxic...
Actually been sitting on this idea for a bit but never posted it. Obviously inspired by the removal of Soul Rebirth a while back. Balancing this very similarly too Refresher but with even more strict conditions and cost (both souls and otherwise). Before I go into more detail here is the raw...
Hi, I am loving deadlock, but due to circumstances that are out of my control and that I can't really plan around, I am having to leave and suffer low prio and I was ok with that. Chewing through low prio was ok and I would still try even in most matches would end with another dc but it would...
Thinking about a bit more I would probably just have Storm Cloud block vision in it's AOE and let Seven call lightning bolts within the AOE to keep the ult simpler
Saw ForestGreen's post and thought I would throw my very loose Seven rework idea out there. Basic gist is that now Seven actually summons a storm cloud above him that allows him to strike enemies with lighting while ulting. My more specific idea is that 2 seconds into Storm Cloud the literal...