A crash occurred upon selecting "Watch" → backing out → selecting "Play" → "Play Deadlock" before pressing the "Enter Queue" button (see the video attached).
Tested on a charged and unplugged laptop.
The issue persists.
Build 5,093 - Aug 25 2024, 08:03:36
The latest example:
The match is "partially loaded" and non-playable (a black screen visible with the HUD elements and the heroes list from the previous screen – i.e., hero selection screen). In about a minute a redirection to the main...
During a Party Private Bot Match, every time The Curiosity Shop menu was opened it got stuck on the same tab. Clicking on any other tab might've only worked for a split second, which effectively means it didn't work at all (see the video).
It should be noted that during the match the FPS...
Video settings that were set to Basic settings prior to the last update (2024-08-15) got reverted to Advanced settings.
Possibly related:
https://forums.playdeadlock.com/threads/video-settings-not-saving.11519/
Only started seeing this issue after yesterday's update. Occurred in one of several tries to start a game in any game mode, but I can no longer repro it.
Adding a video:
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The whole loading time lasted for ~1.5 mins. Also note the overall lagging (noticeable at the beginning).
Another example (observe a sudden frame drop at the beginning which coincides with resuming from the suspended state):
(apologies for a long video; I can crop it, if needed)
On 2 occasions (out of probably ~20, which would roughly equal to 1/10 occurrence), upon exiting from the Hero Sandbox to the main menu a full-sized Dynamo hero model appeared front and center, overlapping the background animated image. This is not expected, is it?
As a matter of fact, on both...
Just noticed this missing feature has been mentioned briefly in
https://forums.playdeadlock.com/threads/uncorrect-switch-from-controller-to-m-k-layout.15217/
but I believe it should have more visibility in a separate thread.
Couldn't figure out how to reload while using a controller (Xbox, in my case, but it probably applies to any controller) – apparently, this functionality is not supported for controllers (as of now).
Suggestion:
Since only the D-pad buttons are currently unassigned, reload could be assigned to...
Another example (note the black area around the image to match the resolution of the newly-connected monitor):
This is accompanied by the aforementioned cursor offset.
I noticed the same audio corruption, also happening in mid-late game. The only difference in my case is that at times this audio issue coincides with a frame drop, but not always.
Some additional examples: