Recent content by NitramiuZ

  1. NitramiuZ

    Soul stealer

    Bouncing of your idea, what if instead of simply giving the souls to the player, it is used like a charge up, where based on the amount of souls captured, you gain a buff, like 8% extra damage for your next weapon bullet per orb claimed in the radius. (This could also be an ability for a new hero)
  2. NitramiuZ

    Soul stealer

    I do like the idea of an item collecting orbs, but it should be an active item in that case
  3. NitramiuZ

    voice chat muted during end of game

    I've noticed this too and I wished for it to be fixed so you can say bye to your team in vc
  4. NitramiuZ

    Suddenly dropping to 10 fps late game

    Never had the problem before but since last week I've had it happen two times that at the late game (around 40~ish minutes) I suddenly go from 170 fps to ~10, making the game unplayable. Only thing that fixes it is restarting, although I noticed that if I wasn't looking toward the centerish of...
  5. NitramiuZ

    Quickbuy triggers on right click when editing build

    When editing a build the right click can be used for removing the item or updating annotation. But now with the latest update this right click also triggers the quickbuy functionality which feels buggy since it's two completely different interactions happening at once. It doesn't make sense to...
  6. NitramiuZ

    Anti long range "bullet slower" item

    It could also be made so it slows projectiles/etc from abilities too (or only that, and not gun). That way it can also be used to counter heroes like paradox and bebop.
  7. NitramiuZ

    Anti long range "bullet slower" item

    A minor balancing problem could be that the range of the item would have to be pretty long, since you want to be able to apply it to targets far away
  8. NitramiuZ

    Anti long range "bullet slower" item

    The basic idea is an active item similar to decay (in how it is applied) but the effect is that the target gets -40% bullet velocity for 10 seconds. This would be effective at stopping attacks from long range since you'd have to lead your shots way more. I also suggest it having a +bullet shield...
  9. NitramiuZ

    Change the term "Heroes" to something else

    When I've heard that voiceline I've always interpreted it as in that a "mystic" is a really good hero or whatever. So a part of me expected the highest rank name be "Mystic"
  10. NitramiuZ

    Not a hero idea, but something players can do to augment the lanes, special creeps, and affect the map environment.

    I like the idea. I really like how people actually care for the urn now and such, having other objective too could be cool, and I like the idea of prioritizing a lane to put the upgrade on.
  11. NitramiuZ

    streaks on the screen

    This bug happened to me now on a RTX 3080. Restarting the game fixed it for me
  12. NitramiuZ

    Triple Cheater Stack?

    I'm hoping they can make their anti cheat detect these kinda weird jumps between heads. Like when they lock on one person that could just be skill, but when it "glitches" and snaps and shoots like one bullet on a nearby target that's clearly aimbot.
  13. NitramiuZ

    Exhaustive Bullet - Stamina steal on last shot in mag

    My idea for the use case is both defensive and offensive: - Use it to empty your last shot and then instead of perhaps dying during the reload you get a chance to escape where the enemy can't dash after you. - Use it to chase down people by closing very distance effectively
  14. NitramiuZ

    Exhaustive Bullet - Stamina steal on last shot in mag

    Oh, I'm not that familiar with Abrams, didn't know he could do that. Then yes, absolutely make sure that he can't exploit it, or make it trigger on something else entirely.
  15. NitramiuZ

    Exhaustive Bullet - Stamina steal on last shot in mag

    Basic idea is this: Passive: If your last bullet in a magazine hit an enemy hero, steal one stamina* from target and get +1m/s move speed (for 3 seconds). A picture is the best way to explain it, so enjoy my fiddly photo editing: * clarification for "steal one stamina": If enemy hero has 1 or...
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