>On both receiving and giving end, it just doesn't feel or look cool from both sides in my opinion.
No?
As MnK player, pulling good ult in teamfight is actually damn rewarding, because there's so many moving parts to play around. And also when you hunt down solo player, it is so funny seeing...
First visual glitch, not sure what caused this, but I got it after my death (maybe because I pressed ultimate right before I died). Match ID: 18387335 (~41 min into the game)
Then there's audio glitch that stuck with me: Match ID: 17735024 (not sure what time its started)
I have this when I get parried as well. I didnt had casual concussion visual blur but instead had this.
I think some visual filters broke and this is a template. Because I remember Haze have some sort of visual effect on your screen when she ults.
It is even very practical thing to do (ignore overshooting on second clip, you need just to shoot a lil bit to stack a card, I just full send it for no reason)
It is the same as Pocket satchel. Geist ult is not exactly health swap, it instead health restore + health loss and health loss part can be dodged by Etherial Shift, Pocket's 3 and other similar things
Just watched my own replay of Wraith gameplay (18364540) I have the same thing sometimes. Maybe replay thing, maybe I just have smooth movement from time to time, so does Vindicta.
Anyways, my final word is that this Vindicta even if uses some third parties, it doesn't look like aimbot (or it...
Rewatched video again. Even on long stretches (Yamato beginning, there's a bit movement of mouse). But through out the video, Vindicta just have a slow mouse movement. It is like they playing at low sensitivity