Approximately 70% of matches are now woefully unbalanced, 70% of time spent in this game feels like an insult and complete wasted time
New heroes should not under any circumstances be added until matchmaking is fixed as you are just adding more variables to factor in to the balance and the...
What in the actual hell is going on here? A 4x average delta per player? I thought my games we're bad but this takes the cake. If you want to kill a game on launch Valve, this is the way you do it
Match ID: 26087392 Within 15 minutes they nearly averaged 2x souls per player across their entire team. Graphs show that around the 3-4 minute mark the lines started to diverge and diverge very hard