As title says, this is old bug that happened before to me, basically, if I spectate someone in the zoomed back perspective, my character also kept that camera setting. It seems to reset on death tho.
I tried downloading replay, but I don't think replay can capture it, I found timestamp from the...
Ok, I managed to get fresh sample:
Game ID: 36666975
At approximately 30:35 Shiv's footstep sound disappear for 2-3 seconds, but it comes back quick. I was also alone atm, I was trying to listen closely during rest of the game, but it's bit hard.
I have feeling it happens almost every single game, but I'm pretty sure it happened in this game I had today:
36597056
I wish I could be more specific, but it seems like sounds disappear at random times, I couldn't pint point if there was event or something that makes the sound bug out.
True, but I could salvage it if it's only bug that occurs on client side. However, if it's something that directly affects gameplay because footsteps sounds is sometimes so important in chase, it defo needs fast fix.
Okay, I have two things to report ever since I came back to the new patch:
1. At times, footstep audio will disappear. Now, I'm not sure if this is something that happens to every hero, but I noticed it on Shiv. I didn't think much about it because I thought it was just from my client's side...
I also noticed weird shader issue on soul orbs, like, when they spawn there is delay with the shader effect, at first it appears to be full black but then shader switches on. It's consistent trough most of the game.
Same, I just got AMD 9070 installed and there are weird stutters when I need to cast a skill, before that when I was using 1080ti there were no stutters.
1. When I open shop and buy an item, first click and sometimes even second one doesn't register. I'm fairly quick with shopping and at this point it became sort of muscle memory, and after click doesn't register I have to go back to shop and click item again, effectively making me lose time on...
As title says, there were two spirit jars at the same time, one on the screenshot was bugged out and couldn't be claimed and one carried by Seven was the real one.