Recent content by Mokuzzai

  1. Mokuzzai

    New Vitality passive: Close proximity crate/ golden statue content reveal

    I suggested an item somewhat similar to this recently: Spirit Radar Which instead of showing if the crate has loot, instead just shows nearby breakables and increases their drop chance.
  2. Mokuzzai

    Vigor Charge

    Having a vitality item that interacts with a dash jump, It Just Makes Sense™. However the barrier amount somehow feels a bit insignificant and must buy first item in lane at the same time. Since you need two stamina for a dash jump, and each stamina takes 4.4s (5s - 12% from extra stamina) to...
  3. Mokuzzai

    Item idea collection

    This item is a bit weird, (potentially op, but sue me), so I'll expand upon it a bit more. If you have 3 stacks, and an abilitiy that is has 6s left on its cooldown, attempting to cast it will consume 2 stacks, and cast the abilitiy. I did it this way because I hate that Witch Mail is random...
  4. Mokuzzai

    Should there be a Dota 2 bottle in deadlock? An upgrade to locket

    having it as a seperate item would be better, since what if i want to claim the buff without using up my stacks? but then it would be too niche to be worth it
  5. Mokuzzai

    Throwable parry

    if you generalized this to an item like guardian ward, but that acts like counter spell + parry, then I'd be on board?
  6. Mokuzzai

    Item idea collection

  7. Mokuzzai

    T2 Spirit Item -- Swift Spellbind

    >> This would basically be mandatory on every Warden Build as it would cut off so much time from his ult wind up (and possibly reduce escape time on the Binding Word?) you can say that about every stat in the game. for example haze has one of the lowest base hp in the game, and almost 90% of...
  8. Mokuzzai

    Item idea collection

    Wrong, it gives unstoppable after you get stunned (when the stun ends), so it doesn't stop the first stun, only the second one.
  9. Mokuzzai

    T4 Vitality Item - Stone of Destiny

    afaic the only heroes who deal 90% gun damage are vyper and haze, and both of them can buy tesla bullets (and often do) Mirage, Seven, Wraith and Infernus deal hybrid damage. For spirit its way more common to deal 90% spirit damage, but even then spirit resilience or spell breaker would...
  10. Mokuzzai

    T4 Vitality Item - Stone of Destiny

    Honestly the 'Cannot be used for 4s if attacked by enemy Hero.' kind of kills this item. It also feels completely pointless since most heroes deal both types of damage. A lot of gun heroes still deal a lot of spirit damage, so it would mostly help against pure spirit heroes, and only in 1v1s.
  11. Mokuzzai

    Item idea collection

    This item is meant as an counter to support builds. It stops things like Rescue Beam, Cube and Quantum Entanglement from working. As a Holliday main this item would be welcome since Rescue Beam doesn't have any counterplay. How this would interact with Divine Barrier is open for debate, but...
  12. Mokuzzai

    Arcane Surge's spirit power not applying to Seven's Power Surge?

    I noticed the exact thing happening with Pockets 3
  13. Mokuzzai

    Item idea collection

    This item could be fun. It could even have an upgrade that has an active that buffs the familiar. Also like McG turrets, enemies can eat him with Cultists Sacrifice.
  14. Mokuzzai

    Bottomless Clip

    I don't think anyone would ever buy this even if it was a T1 item.
  15. Mokuzzai

    Item idea collection

    An upgrade to Reactive Barrier which is meant to help you against chain stuns. It doesnt give you unstoppable, so its possible to be removed with Capacitor.
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