Seen this reported a few times, but in case this example helps/is anything different - 10147130, 8 minutes 27.
Cape towards the chapel, tp to it and end above the skybox.
Good chance this level of complexity doesn't fit with the design philosophy of the game, but an idea I had for a complex style hero (similar to your Invokers/Meepos), inspired by Starlight Seeks its Form from Spirit Island. The broad concept is a hero that builds its kit each game, in theory so...
When you move the item slot of majestic leap, it retains its initial item slot for the drop down sub ability graphically.
EG buy majestic leap - put it on Z. Move leap to X. When you jump with X, it will say on screen 'Press Z to drop down', but will drop you down on using X.