Recent content by Metal

  1. Metal

    Bebop hook rework idea

    It doesn't really suit his kit. There's a character in Smite with the ability you're proposing called Mulan. But she's a tanky bruiser who wants to stay on top of her enemies as long as possible. Bebop only wants you in melee range long enough to stick his bombs on you.
  2. Metal

    Do they even check this forum?

    They probably have plenty of their own hero concepts in the pipeline or more holdovers from Neon Prime. They've added multiple fan made items so they definitely read the forum. It's a taller ask to incorporate an entire fan hero concept but they might take inspiration from what they read. If...
  3. Metal

    Monkey's Paw

    Interesting concept. I wonder what would be an appropriate amount of souls to sell an item slot for.
  4. Metal

    Hard Head and Iron Chin (Melee Counters/Buff)

    For something like this I think it should leave you relatively defenseless against other types of damage. It wouldn't be great if a counter item had wide application. Think Reactive Barrier, not every hero can proc it and even then you'd only buy it against a few. But it's very effective in...
  5. Metal

    Hard Head and Iron Chin (Melee Counters/Buff)

    I agree that there should be an anti-melee item since there are so many melee-focused items. I like the idea of an item that adds a slow to parries but I don't think melee attackers should be punished just for hitting you. It's also worth noting that Hard Head would be worth buying even without...
  6. Metal

    Seven Ult Rework - Tesla Coil

    Negative range scaling with spirit power is a really cool balance concept.
  7. Metal

    I rated a loss 5 stars on the "how fun was the match" and it TANKED my match quality

    Reaches this long are how we got religion.
  8. Metal

    Anti-Burst Spirit Resist Item

    Mitigating a percentage of a single instance of damage is the dream. I was trying to use shields as a way to stop random dots or other negligible bits of spirit damage from procing the item, but I'm sure there's a better way.
  9. Metal

    An item that makes you immune to your team

    I'm not a Dota 2 player but I believe I've heard it said that there's a "Allow Ally Help" setting that when toggled off would stop things like friendly Pudges from being able to hook you. If implemented in Deadlock it would probably do everything you just described, besides allowing you to pass...
  10. Metal

    Unable to report player for leaving match

    I've been getting leavers in almost every game and I'm wondering the same thing. Apparently there's a low priority match making system now but I'm assuming you have to actually report people to send them there since otherwise I doubt there would be this many. Right now I believe the only option...
  11. Metal

    Anti-Burst Spirit Resist Item

    Yeah as I just now found out Escalating actually applies a stacking amp, not a stacking resist reduction. The more you know lol
  12. Metal

    Anti-Burst Spirit Resist Item

    Thanks for the feedback. I never even considered activatable shields, they would definitely abuse the passive's lack of cooldown. I see what you're saying about spirit damage being more commonly depended upon, though that may also be due to a lack of flexible spirit resist items below T4. When...
  13. Metal

    Anti-Burst Spirit Resist Item

    The active intentionally doesn't have a threshold, to allow for skill expression for players able to manually activate it while losing the least spirit shield possible while risking not getting the power at all if they wait too long. This item gives you 60% decaying spirit resist for 3 seconds...
  14. Metal

    Anti-Burst Spirit Resist Item

    Arcane Shelter (T3 Spirit) +200 Spirit Shield +100 Bonus Health +25% Shield Recovery Rate Passive When your spirit shields are depleted gain 60% spirit resist decaying over 3 seconds. Active (15s CD) Deplete your spirit shields and gain 24 spirit power for 6 seconds. Notes: The active can only...
  15. Metal

    Power Slide

    Power Slide (T3 Spirit) +50% Slide Distance +1 m/s Move Speed Hitting shots on enemy heroes while sliding builds up a meter that once filled grants you 30 Spirit Power and 25% Fire Rate for 10 seconds. (30 second CD) Notes: Meter progress resets after each slide. Build up rate is similar to...
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