Why should the easiest, simplest mechanic in the game being light/heavy punching be really viable regardless? It's meant to simply be a way to put some extra damage in here and there. It shouldn't be super viable and really it isn't for higher elo because people actually know how to parry and...
I really don't agree this is balanced, Infernus has been top-tier for a long time and there's little counterplay to him and the even just de-nerfed his dash by it having slow resistance once again. One of the only ways to catch him is with it on cooldown, and even when it is on cooldown he's...
Because Silencer for example is already cracked as it is and it losing 5 spirit power doesn't matter when it has one of the best actives in the game. For whatever other item you are talking about it would lose it's shield because they are meant as a means to protect you early in laning phase but...
Don't agree with this at all. While it's annoying to be harassed early, that's also the point too, for people to deny you souls. They're whole playstyle would be moot if you throw an AoE ability and collect nearly the whole wave safely. Making soul generation easier is a very slippery slope that...
Yes because after the great item that has been Magic Carpet that they will have to keep overbuffing in order for anybody to use, we need another gimmick silly movement item that will be useless on everybody and might break one character only at the same time.
Also, skateboard? It's cool and...
I don't think we need abilities, especially AoE abilties, one-shotting waves even they already do that often in the first place. Atleast make it slightly difficult to even kill minions by having to shoot them with the regular Monster Rounds. You really need Infernus, Ivy, Kelvin, Bebop, Pocket...
They've already buffed towers multiple times and they still go down very easily, even if they buffed them again, good players will still take them down easily clearly. And even if towers turn out to be very sturdy in the future, having a splitpushing/tower item is bad for the game regardless, it...