Recent content by lumascho

  1. lumascho

    Beake - Hero Concept

    Good point, yeah it would need balancing so the ability is beneficial to higher level players, showing item cooldowns (I assume you mean actives?) as well would be good, but maybe needs to be on T2 or 3 because a lot of enemies won't have necessarily bought actives when you get T1. I hadn't...
  2. lumascho

    [Hero Concept] - The Blight

    Hahaha, thanks! I think your menu art looks pretty convincing tbh, it's close to the toon shaders that Deadlock uses. I modelled in Cinema4D and rendered with Redshift. For that gun explanation I used After Effects, the bullets are just spheres scaling down as they move away, and the...
  3. lumascho

    [Hero Concept] - The Blight

    Amazing! Love the design of him, looks like we both went down the cephalopod route with our hero concepts! Maybe we've given Valve enough ideas to add a tentacled hero to the game 😁
  4. lumascho

    Beake - Hero Concept

    Thank you! I didn't explain the passive that well, the idea is that when you right click and hold, two bullets travel parallel to each other, and when you release they quickly curve inwards to meet at your crosshair. As soon as you've released right click to get the bullets to converge, you can...
  5. lumascho

    Beake - Hero Concept

    Oh I like that! It would give the impression that their abilities become less accurate, without having to individually alter every ability in the game. Maybe it should be in T2 or T3.
  6. lumascho

    Beake - Hero Concept

    Ah it's more to temporarily weaken enemies due to not having the benefits of any items, it's not targeted at actives specifically. With no items active for a period of time, any health, damage or spirit buffs/resistances from them wouldn't benefit the player.
  7. lumascho

    Beake - Hero Concept

    Thanks so much! Really appreciate the feedback, I think when coming up with some of the abilities I was worried they'd sound OP, so I've toned them down too much. Perhaps ability 1 T1 should already show the ability timers, and T3 is something stronger like adding extra time to cooldowns? I...
  8. lumascho

    Beake - Hero Concept

    Thank you!
  9. lumascho

    Beake - Hero Concept

    Whilst fellow dweller of The Deep, Viscous has a clear objective; stop The Adversary, there’s another creature from the depths that has less determinable motivations. The eight-limbed mollusc known as Beake may have been turned by the Adversary, clouded by its evil, although it’s hard to be...
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