Honestly agreed. Fountain dives are a high risk, high reward play with the potential to end or throw the game. I'd be fine with them doing this if they added spawn protection like Dota has to prevent you from being spawn camped (you are invincible in spawn until you input any action).
Maybe not a bug, but definitely gamebreaking. Doorman can place doors in his own spawn BEHIND the invisible barrier near the ramp. This means that anyone who goes through, or gets pushed through the door, will be stuck there if the doors close, with no way to escape.
I love playing doorman...
I have found after some testing that Doorman's portal, or perhaps more specifically, damage dropoff, interact strangely with one another. It seems that damage dropoff is NOT dependent on the distance travelled by a bullet, but is actually dependent on the distance between the attacker and...