As a side note, the way I'm imagining the UI looking for using the super punch if it were lock on is that while you're charging a heavy melee attack the targeting diamond would appear around the hero you're looking at and you could aim it around to target someone else like targeting an item, and...
Rather than having Phantom Strike be an active item like it currently is, what if it changed your heavy melee attack to have the teleporting/cursing properties of the current phantom strike (when it was off cooldown). It could either be a skill shot where you had to aim the teleport attack or...
This hero is inspired by one of my favorite mechanics in hero shooters- blasting people through terrain.
Creative: Ghosthunter is a member of the anti-occult team and is themed around being an technology-wielding exorcist. Their abilities are themed around detecting and trapping foes. They are...