If a target is Lasso'd before being Combo'd, the target will follow Holliday as long as Lasso is active and Mo+Krill will stay in place.
If a target is Combo'd before being Lasso'd, both the target and Mo+Krill will follow Holliday.
I am not sure if this is intended.
For comparison with...
When an allied Billy yanks a target held in Holliday's Spirit Lasso, the Lasso breaks.
Expected behavior: Lasso maintains priority since it is a full stun.
Of note, also, is that the chain repeatedly connects and breaks to a Lasso'd target.
This can occur in a live match, as expected. I clipped it and posted it here a little while back. Maybe those videos will work instead. I also explain a little bit how exactly it works.
https://forums.playdeadlock.com/threads/ivy-slingshot-tech.88224/
It wasn't an Urn delivery, just a random...
Many (possibly all) slowing effects in the game are weaker than their tooltip. This is inconsistent with how other effects work.
For example: Capacitor states a 75% slow, but when used against Vindicta, her move speed is reduced from 8m/s to 3.7m/s. This is a 54% slow.
(I tested this with a bot...
Summoning Magic Carpet while sliding causes it to immediately dismiss.
A (possibly related) bug is that, if Magic Carpet is summoned while crouching, it will dismiss once the crouch key is unpressed.
The laser pointer and shot are not aligned with the reticle while flying on Magic Carpet. They point slightly to the left instead.
From what I can see, the offset distance is the same when shooting at any range.