chess things; maybe a dash with different qualities to match the piece's rank. I.E. a pawn rank would have a short dash, but queen rank could dash much further and do more damage.
Pawn - A hero that becomes different chess pieces over the course of the match
The Dota hero "Tiny" has a gimmick where he grows as you upgrade his ultimate.
Pawn would be a chess piece that increases in rank over the match.
You start as a Pawn, you end as a King / Queen.
Rank increases...
I hate using death replay because I lose information about the game for around a full minute.
I often unbind the key, but I find that when I launch the game (or perhaps when there are updates) they key has automatically rebound itself.
I would like this to stop happening, and I would also...
I would encourage people to think about how you might use these skills in-game, I think they synergize well and would provide a lot of opportunities for emergent play.
Just to give some examples, the cans could be used for:
Farming waves / neutrals by blowing the cans up / spawning clones...
I think some ways to potentially balance Great Escape could include:
Add a cast animation similar to Mo n Krill dive to give people time to do damage / slowing hex.
Add a moderate cooldown
Put the skill on cooldown when the player takes damage
Destroy all trash cans when used
I don't like the...