Recent content by kotkowski

  1. kotkowski

    We won a match but it counted as a loss

    Did you leave the match by any chance? If you left match for long enough (~5 minutes), even if you reconnect it'll count as lose to you for abandonment.
  2. kotkowski

    Game marked as SAFE to LEAVE (green) still counted as a loss.

    It affects rating and it counts as loss even if your team wins if you leave early.
  3. kotkowski

    Went from Alchemist III to Eternus VI in one game

    99% it's early April Fools joke
  4. kotkowski

    T2 Vitality Melee "Stamina Strike" (Steals Stamina)

    "It's more impactful around T2 times"? Stamina stealing is rather huge mechanic. Even in T3 some characters have only 4 stamina bars, which would make them unable to do anything, with minimum counterplay (only warp stone invidually, or rescue beam/few other abilities by your teammate). It's...
  5. kotkowski

    Unable to fully level all four abilities without delivering Spirit Urn

    It's not a bug. You can only get APs through 3 ways: - "Level up", where you get last one at 21k right now iirc - Spirit Urn - Killing Walkers
  6. kotkowski

    Viscous redesign inspired by both known existing designs

    The issue is - Viscous in helmet looks too much like Dynamo on minimap icon. That's the main reason why they've changed it (or at least I believe so).
  7. kotkowski

    Passive Item: Tracker

    Actually, sounds like pretty nice item. Seeing footprints of nearby hero would be pretty cool concept. Though I think the +10% weapon damage might be bit much, on top of already T3's bonus damage. Though I'd just keep it as footprints of where hero went. With exception for invisibility...
  8. kotkowski

    Allow McGinnis to nudge her turrets using melee

    That kind of nudging would require the use of mobile collision box, and most likely would behave weirdly with stacked turrets (and it's one of current techs). Probably will never happen, cause, well - placing turrets isn't really a way to "express your skill"?...
  9. kotkowski

    Helmet

    It's not about "being good", it's about it being visible and transparent. Having to aim at memorised hitbox is bad idea.
  10. kotkowski

    Money Idea

    I completely don't understand what you're trying to say.
  11. kotkowski

    Curse of the Frog

    It's basically curse. Though could be fun item if we modify it a bit. - Target's taken damage +900% - Target's sprint recovery +300% - Target's movement speed +10m/s Makes target "super squishy" for few seconds, but gives him ways to escape. Item to force retreat.
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