General Gameplay Concept - I think a good way to make a hero feel unique is to give them resources that only they can acquire or take advantage of in a particular way. This is probably why we have a number of heroes who focus on gaining "stacks" for various abilities or stats. Generally...
+1. Not sure if this is specific to Street Brawl but I just had this happen in a match as well, I don't remember the exact context of what was going on when I ulted but it persisted through the entire match.
General Gameplay Concept - Sentry, as the name implies, is a hero which focuses on establishing and controlling territory around the map. The 5 souls joined to his own can exist independently for a time, to be deployed by the player where it provides various advantages to himself and his team...
Any difference in elevation will negate ground strike right now. No joke, find somewhere where there's a street curb, wood planks laid out on the ground, the grass on Greenwich vs. the pathways, try and ground strike someone on the other side of it and you do no damage. Slopes on the main...