If, when hitting Abrams with his shoulder, at the moment of capturing the player, bebop takes him away at that moment (the player flies away in the hook) to complete a shoulder strike against the wall, the enemy player will be stunned even if he is at a great distance
if someone teleports first, while the player sound is playing, after you enter (after a short interval or at the same time), the teleport sound is not played specifically for you, not during the teleport, not after, just silence
The last update, added a sharp drop in fps, not only average, but 1% at which the smoothness of the picture fell, as well as when you go to the store, you can see the slump almost 2-fold