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The player named Buggy just constantly went in, completely disregarding his teammates and whether the trooper wave was cleared or not. I check his statlock and this person is in E6 with a history of just running games down losing with a horribly negative K/DA. It's not fun feeling...
Just had a game where the enemy team used all three of their pauses before match end. What was the intention behind this feature when it can be abused in so many ways, like this? Why aren't there any conditions to prevent pausing going off such as in-combat or during base siege/defense? Match ID...
Heey, I got a 5/6 hour for leaving literally two-four seconds after the "Victory" ribbon popped up on my screen, resulting in a ban. I just wanted to report that as it was frustrating.